ANSELM

ByKB

“ANSELM is a reflection, a homage, a collection of memories. It is a digital, text- and aural-based recreation of a physical space: a high-school student dorm. This dorm has become home to hundreds of high-schoolers living away from their families, and it has taken on a life of its own through these young people. What does it mean for a building to be alive? Listen to the students’ stories, memories, and emotions. Reflect on your own adolescence, and the spaces that shaped it.”

Download the full experience on itch.io.

KB is an artist and lover of nearly all Pokémon games. In addition, she loves weird, tiny, radical games and experiences. She is particularly motivated by the intersection of games and learning; her goal is to build learning environments in which players are empowered, responsible, and empathetic.

Other things KB is passionate about: justice and equity in education, poetry, button-downs from the 90s. Her specialties within the games industry include narrative design, music and sound design, and production. Be sure to let her know what fanfiction you’re reading right now.

You can follow KB on Twitter here.