{"id":11510,"date":"2026-02-24T12:00:00","date_gmt":"2026-02-24T20:00:00","guid":{"rendered":"https:\/\/dornsife.usc.edu\/cagr\/?p=11510"},"modified":"2026-03-04T22:30:03","modified_gmt":"2026-03-05T06:30:03","slug":"from-archives-to-currents","status":"publish","type":"post","link":"https:\/\/dornsife.usc.edu\/cagr\/2026\/02\/24\/from-archives-to-currents\/","title":{"rendered":"From Archives to Currents: Designing Games That Carry the Weight of Memory &#8211; Ana Hunter"},"content":{"rendered":"\n\n  \n    \n\n\n\n\n\n\n<div\n  class=\"cc--component-container cc--rich-text \"\n\n  \n  \n  \n  \n  \n  \n  >\n  <div class=\"c--component c--rich-text\"\n    \n      >\n\n    \n      \n<div class=\"f--field f--wysiwyg\">\n\n    \n  <p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<h2 style=\"text-align: center;\"><b><span style=\"color: #991b00;\">From Archives to Currents:<br \/>\nDesigning Games That Carry the Weight of Memory<br \/>\n<\/span><\/b><\/h2>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-11557\" src=\"https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-2-1024x560.jpeg\" alt=\"\" width=\"500\" height=\"273\" srcset=\"https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-2-1024x560.jpeg 1024w, https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-2-300x164.jpeg 300w, https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-2-768x420.jpeg 768w, https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-2-1536x840.jpeg 1536w, https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-2.jpeg 1790w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><\/p>\n<h2 style=\"text-align: center;\"><b><span style=\"color: #991b00;\"><img loading=\"lazy\" decoding=\"async\" class=\"alignnone wp-image-11558\" src=\"https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-1-1024x765.jpeg\" alt=\"\" width=\"500\" height=\"373\" srcset=\"https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-1-1024x765.jpeg 1024w, https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-1-300x224.jpeg 300w, https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-1-768x574.jpeg 768w, https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-1-1536x1147.jpeg 1536w, https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-1-2048x1530.jpeg 2048w\" sizes=\"(max-width: 500px) 100vw, 500px\" \/><br \/>\n<\/span><\/b><\/h2>\n<p style=\"text-align: left;\"><strong><span style=\"color: #525252;\"><br \/>\nFebruary 24, 2026 at 12:00 PM<br \/>\nVerna and Peter Dauterive Hall (VPD), Room 203<br \/>\nJoin us in person or on Zoom<\/span><\/strong><\/p>\n<p>A public lecture by <span style=\"color: #991b00;\"><strong>Ana Hunter (USC)<br \/>\n2025 Charles E. Scheidt Summer Undergraduate Research Fellow<\/strong><\/span><\/p>\n<p>Organized by the\u00a0<a href=\"https:\/\/dornsife.usc.edu\/cagr\" target=\"_blank\" rel=\"noopener\">USC Dornsife Center for Advanced Genocide Research<\/a><\/p>\n<p>Cosponsored by the <a href=\"https:\/\/cinema.usc.edu\/interactive\/\" target=\"_blank\" rel=\"noopener\"><span data-olk-copy-source=\"MessageBody\">Interactive Media and Games Division, USC School of Cinematic Arts<\/span><\/a><\/p>\n<p>(Join us in person or online on Zoom)<\/p>\n<p>This past summer, in residence at the USC Dornsife Center for Advanced Genocide Research, Ana Hunter (undergraduate student majoring in Game Development and Interactive Design, USC) began crafting a game based on her research on intergenerational trauma and the consequences for the Black and Jewish communities of perpetrators going unpunished in the Jim Crow South and the Holocaust.<\/p>\n<p>Inspired by didactic and emotionally resonant games like <em>Papers Please<\/em>, <em>Not for Broadcast<\/em>, and <em>South of Midnight<\/em>, Hunter aimed to design an interactive experience where users could experience for themselves the insights and discoveries that emerge from historical research and, in her project, the analysis of testimonies, legal documents, and family interviews.<\/p>\n<p>In this talk, she traces her creative process so far and explores the choices, challenges, and breakthroughs in designing a game that invites emotional investment, that translates research findings into interactive form, and that transforms the act of preserving memory into a narrative journey. She discusses how games can communicate histories of trauma, silence, resistance, and survival.<\/p>\n<p>&nbsp;<\/p>\n<h2><span style=\"color: #9d1b00;\"><a style=\"color: #9d1b00;\" href=\"https:\/\/usc.zoom.us\/webinar\/register\/WN_GOmZgrqnQ6OoT4pn7dKZvg\" target=\"_blank\" rel=\"noopener\">REGISTER HERE<\/a><\/span><\/h2>\n<p><span style=\"color: #991b00;\">Lunch will be served.<\/span><\/p>\n<p>&nbsp;<\/p>\n<p><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-10896 alignleft\" src=\"https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2025\/08\/Ana-Hunter-portrait.jpg\" alt=\"\" width=\"180\" height=\"271\" srcset=\"https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2025\/08\/Ana-Hunter-portrait.jpg 572w, https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2025\/08\/Ana-Hunter-portrait-199x300.jpg 199w\" sizes=\"(max-width: 180px) 100vw, 180px\" \/><\/p>\n<p>&nbsp;<\/p>\n<p>Ana Hunter is a poet and game designer from from Memphis, Tennessee, studying Game Development and Interactive Design with a minor in Video Game Programming at the University of Southern California. She relishes in a foreign character\u2019s perspective to establish empathy and a connection &#8211; a practice that extends from her poetry into her game design work. She was named Memphis\u2019 First Youth Poet Laureate and Tennessee Youth Poet Laureate Runner-Up. For Ana, creating impactful personas and captivating narratives means shaping player experiences that resonate beyond the screen, crafting stories that confront, comfort, and invite players to grow through what makes us most human. Read more about her <a href=\"https:\/\/dornsife.usc.edu\/cagr\/2025\/06\/16\/2025-scheidt-summer-undergraduate-research-fellowship-awarded-to-ana-hunter\/\" target=\"_blank\" rel=\"noopener\">here<\/a>.<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p>&nbsp;<\/p>\n<p><em>Lecture images: Top, an image of the game Ana is creating in one of its iterations. Bottom, a photograph of Mildred Woodson (left) and relative (right).\u00a0<\/em><\/p>\n<p>&nbsp;<\/p>\n<p><span style=\"color: #991b00;\"><a style=\"color: #991b00;\" href=\"https:\/\/dornsife.usc.edu\/cagr\/events\/\" target=\"_blank\" rel=\"noopener\">Discover more about the Center&#8217;s events here<\/a><\/span><\/p>\n<p><span style=\"color: #991b00;\"><a style=\"color: #991b00;\" href=\"https:\/\/signup.e2ma.net\/signup\/1950425\/1936203\/\" target=\"_blank\" rel=\"noopener\">Sign up for the Center&#8217;s newsletter to be notified about upcoming events<\/a><\/span><\/p>\n<p><span style=\"color: #991b00;\"><a style=\"color: #991b00;\" href=\"https:\/\/www.youtube.com\/@cagr\" target=\"_blank\" rel=\"noopener\">Visit the Center&#8217;s YouTube channel to explore our video library of events (and subscribe!)<\/a><\/span><\/p>\n\n\n\n<\/div>\n\n\n  <\/div><\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":140,"featured_media":11512,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[26,29],"tags":[],"class_list":["post-11510","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-events","category-lecture"],"acf":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.1.1 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>From Archives to Currents: Designing Games That Carry the Weight of Memory - Ana Hunter<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/dornsife.usc.edu\/cagr\/2026\/02\/24\/from-archives-to-currents\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"From Archives to Currents: Designing Games That Carry the Weight of Memory - Ana Hunter - Center for Advanced Genocide Research\" \/>\n<meta property=\"og:url\" content=\"https:\/\/dornsife.usc.edu\/cagr\/2026\/02\/24\/from-archives-to-currents\/\" \/>\n<meta property=\"og:site_name\" content=\"Center for Advanced Genocide Research\" \/>\n<meta property=\"article:published_time\" content=\"2026-02-24T20:00:00+00:00\" \/>\n<meta property=\"article:modified_time\" content=\"2026-03-05T06:30:03+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/dornsife.usc.edu\/cagr\/wp-content\/uploads\/sites\/108\/2026\/01\/Hunter-lecture-image-featured.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"2000\" \/>\n\t<meta property=\"og:image:height\" content=\"1150\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"author\" content=\"mstroud\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\/\/dornsife.usc.edu\/cagr\/2026\/02\/24\/from-archives-to-currents\/#article\",\"isPartOf\":{\"@id\":\"https:\/\/dornsife.usc.edu\/cagr\/2026\/02\/24\/from-archives-to-currents\/\"},\"author\":{\"name\":\"mstroud\",\"@id\":\"https:\/\/dornsife.usc.edu\/cagr\/#\/schema\/person\/c7140a1ede22d56d41a34683c7926fba\"},\"headline\":\"From Archives to Currents: Designing Games That Carry the Weight of Memory &#8211; 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