|Anne Balsamo's work focuses on the relationship between the culture and technology. She is actively engaged in educating the technological imagination across cultural domains.
This focus informs her practice as a scholar, researcher, new media designer, and entrepreneur. She is currently a Full Professor of Interactive Media in the School of Cinematic Arts, and of Communications in the Annenberg School of Communications. From 2004-2007, she served as the Director of the Institute for Multimedia Literacy at USC where she created one of the first academic programs in multimedia literacy across the curriculum. In 2002, she co-founded, Onomy Labs, Inc. a Silicon Valley technology design and fabrication company that builds cultural technologies. Here she was involved in the creation of novel interactives for clients such as Sun Microsystems, the Liberty Science Center, Singapore Science Center, and the Papalote Children¹s Museum in Mexico City. Previously she was a member of RED (Research on Experimental Documents), a collaborative research-design group at Xerox PARC who created experimental reading devices and new media genres. She served as project manager and new media designer for the development of RED's interactive museum exhibit, XFR: Experiments in the Future of Reading that toured Science/Technology Museums in the U.S. from 2000-2003. Her first book, Technologies of the Gendered Body: Reading Cyborg Women (Duke UP, 1996) investigated the social and cultural implications of emergent bio-technologies. Her new book Designing Culture: The Technological Imagination at Work (Duke UP, forthcoming) examines the relationship between the technological imagination, cultural reproduction and technological innovation. Her current research interests include the future of libraries and museums in a digital age, the role of tinkering in knowledge-production, and the emergence of public interactives as a new urban media form.
Balsamo developed several courses in science/technology and cultural studies while she was teaching in the School of Literature, Communication and Culture at Georgia Institute of Technology (1991-1998).
Undergraduate Developed and Taught Include:
Science, Technology and Gender
Science, Technology and Race
Science, Technology and Postmodernity
Science, Technology and Cultural Studies
Introduction to CyberCulture: Cyberpunk as a Technological Logic
She also was one of co-founders of the Georgia Tech minor in "Women in Science and Technology."
She has developed interactive exhibit on the history of science for museums in Singapore and throughout Mexico.
Copies or descriptions of her relevant publications in STC and Cultural Studies are available at her web/portfolio/blog site: www.designingculture.net/blog
Anne Balsamo, Technologies of the Gendered Body: Reading Cyborg Women. Duke University Press, 1996.
"Taking Culture Seriously: Educating and Inspiring the Technological Imagination," www.academiccommons.org, Dec. 2005.
"Teaching in the Belly of the Beast: Feminism in the Best of all Places," Wild Science: Feminist cultural studies of science, technology and medicine, eds. Kim Sawchuk and Jeannine Marcessault, Routledge, 2000: 185-214.
"Engineering Cultural Studies: The Postdisciplinary Adventures of Mindplayers, Fools, and Others," Science + Culture: Doing cultural studies of science, technology and medicine, eds. Sharon Traweek and Roddey Reid, Routledge, 2000: 259-274.
"Notes toward a Reproductive Theory of Technology," Playing Dolly: Technocultural formations, fantasies, & fictions of assisted reproduction, eds. E. Ann Kaplan and Susan Squier, New Brunswick, NJ: Rutgers UP, 1999: 87-100.
"Myths of Information: On the Meaning of New Information Technologies," Technology Analysis & Strategic Management, vol. 8, no. 3 (1996): 341-348.
"Signal to Noise: On the Meaning of Cyberpunk Subculture," Communication in the Age of Virtual Reality, eds. Frank Biocca and Mark Levy, Laurence Earlbaum Press, 1995: 347-368.
K. C. Cole
G. Clinton Godart
John Brooks Slaughter